UberSoldier 2 in Northern America

Strategy First Inc. and Play Ten Interactive will publish «UberSoldier II» on PC in Northern America in summer 2008.
Strategy First Inc. and Play Ten Interactive will publish «UberSoldier II» on PC in Northern America in summer 2008.

Ubersoldier II” is a classic first person shooter, set in World War II, where the main hero uses supernatural abilities as well as over 21 traditional weapons such as MG-42, BAR and Panzerschreck, in his fight against the Nazis. Players will be on the edge of their seat fighting both human and unearthly enemies through a variety of adrenaline-pumping missions.

It is April 1945. Allied armies are closing on the Nazi capital Berlin. US planes are roaming the skies over the Reich, and the thunder of Soviet artillery can be heard even in the Fuhrer’s bunker. The fall of the Nazi rule is imminent. Even the closest aides have abandoned Hitler and are trying to find an exit strategy out of the war.

Yet, a tightly knit group of SS generals and officers, involved in the most heinous and dark deeds, are seeking a way to save the remnants of the Third Empire. They have conspired to move the leaders of the Reich, together with precious resources and classified equipment, to a remote hideout in the Tibet mountains. There, in the heart of Asia, they can wait for their time, kept safe by the tireless vigilance of zombie monstrosities created in the Nazi secret labs.

Immortal hero Karl Stolz, called “UberSoldier”, has risen from the dead and is ready to defeat Hitler’s army.

“We are thrilled to bring this epic shooter to the North American market” said Brock Beaubien, Producer, Strategy First. “Ubersoldier 2 is an exciting twist to the World War 2 genre and delivers exciting fast-paced action.”

“Strategy First is known to be one of the most creative publishers in North America,” said Dmitri Kruglov, CEO of Play Ten Interactive. “We’re thrilled to cooperate on UberSoldier II with them.”

For more detailed information about the game “UberSoldier II” click on this address:

UberSoldier 2 in China

Play Ten Interactive Company and CNEC are going to release the shooter "UberSoldier 2" in China...

    Play Ten Interactive (PTI), a prominent Russian publisher and developer of videogames, announces an agreement with a top Chinese publisher CITVC Netempire Entertainment (CNEC) to release a hotly anticipated “UberSoldier 2” FPS game in People"s Republic of China.

    The product will be fully localized to Chinese and will feature multiple improvements over its predecessor, the original “UberSoldier” published worldwide by CDV in 2006. Among those are a brand new multiplayer system with 3 exciting game modes available on 12 maps, a refurbished character development structure adding roleplay element to the game, multiple special bonuses for hard-core players and of course an even more sinister and dark plot set against the background of the Third Reich’s collapse in 1945.

    “The significance of the Asian markets for the game industry has grown immensely in the past few years. We are pleased to start working in this promising area together with such an established and famous company as CNEC,” said Dmitri Kruglov, CEO of Play Ten Interactive. “They are a natural choice for publishers offering high quality games to the Chinese audience, so we did not hesitate to partner with them on UberSoldier 2”.

    “It is our honor to have the opportunity to work together with PTI and Burut CT, one of top Russian developers,” said Gai Zhe, Product Director of CNEC. “Although there are many problems here, we still believe that China has the most potential of all Asian markets. There are millions of gamers, who have been playing MMO or pirated games for years, but have not touched some of the best games worldwide yet, even from their great neighbor. That’s why we still focus on all kinds of games from all over the world, not only MMO titles. We found the situation in China is similar to Russia, so we believe we can develop this market together with our Russian partners and share the profit with each other.”

Merry Christmas and a Happy New Year!

Burut CT Team wishes you A Happy New Year of 2008 and A Merry Christmas!

We congratulate you on the most surprising and magic holidays - A New Year and Christmas - and present you with our New Year card.

Many vivid events took place in a previous year and new interesting projects started up.

We truly thank you for your work, for help and support, for openness and reliability, for understanding and interest.

We hope that fruitful co-operation and warm friendship between us will last for long years.

We wish you to have a Merry Christmas and a Happy New Year!

With best regards,

Burut CT Team

Demo version of “Hard To Be A God”: the version is corrected and final

The Company Burut CT considers necessary to announce that the demo version of the game “Hard To Be A God”, that had been laid out earlier, got to the net through misunderstanding.

The Company Burut CT considers necessary to announce that the demo version of the game “Hard To Be A God” got to the net through misunderstanding. The member of the company, who had been fired, sent a preliminary and unfinished variant of the demo version to the Internet. That act was not coordinated with the developers as well as with the publisher.

We consider necessary to notify all the people who have downloaded a laid out version of “Hard To Be A God” that it contains a number of unfinished elements and mistakes, that are now corrected. That is why we apologise and offer you to download and install a renewed (final) demo version of the game, that is available

The demo version contains new functions and a number of modifications:

- the problems with the collisions of horses are corrected;
- the accuracy of archery is improved. Now it depends on the skill level;
- the mistakes with the change of roles are corrected: not all the characters reacted to the change of the role appropriately;
- weather effects are improved;
- the algorithm of damage calculation is corrected;
- the productivity is enlarged;
- the sound balance is corrected;
- the demo size is reduced.

An official demo version will be available soon in English, German, French and Spanish languages.

Screenshots from Hard to Be a God.

A new set of new screenshots from the final version of the promising...
A new set of new screenshots from the final version of the promising RPG project "Hard to Be a God" has been published on the website. The team from Voronezh studio Burut CT is making a reality of the game worthy of its literary origin.  A non-linear storyline guides the player to one of three alternative endings through a complex net of branchy dialogues and dramatic battles. A perfect graphical implementation of the "Hard to Be a God" game is supported by innovative ideas. During the conversation, the main character is able to choose a certain "role", and the speed of a combat horse is influenced even by the quality of the surface! The storyline of the game based on the book of the same name has been personally approved by Boris Natanovich Strugatsky.
When the game is released, you’ll find out that being a God is awesome!


The “GamerNode” has awarded the “UberSoldier” FPS 7.2 points.

The “GamerNode” has awarded the “UberSoldier” FPS 7.2 points. Their preview is here.